Fórum Ubuntu CZ/SK
Ubuntu pro osobní počítače => Pracovní prostředí => Téma založeno: Lucario 23 Května 2009, 20:05:37
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Dobrý den, nevím si rady se zprovozněním 3D her. Když zapnu extreme tux racer, tak se mi spustí a když dám play, tak se mi nejspíš zavře a pak se mi objeví moje plocha, ale nějak zvětšená a nejde to zrušit.
Mám ubuntu 8.10 a grafickou kartu Intel Graphics Media Accelerator X3100. Četl sem, že jsou s ní problémy, dá se to nějak zpravit? Acelerace mi funguje fps přes 400 a funguje mi i compiz. Prosím o radu.
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zvětšená == nízké rozlišení nastavené hrou
zkus to spustit v terminálu a napiš co to vypíše než to spadne.
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A jak se to dělá? Sem linuxácký začátečník.
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Spustíte si Terminál a do něj napíšete název hry - tuxracer nebo extremetuxracer.
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a neni to kvoli tomu ze fps je dost malo ?... cital som ze stare karty by mali mat aspon 500 a novsie nekolko desiatok tisic ( ja mam 280 000 ) a aj tak mi ties 3D hry nefunguju, ide iba CS na takych mizernych nastaveniach ze to si s tym mozem akurat... ;D
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Zkoušel jsem to, ale píše mi to příkaz nenalezen.
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Zkuste se podívat do Synapticu, jestli ho skutečně máte nainstalovaný. Tam by možná bylo vidět, jak se ten soubor jmenuje. Případně v /usr/bin byste mohl najít příkaz, kterým se spouští.
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V synapticu je extremetuxracer a do toho adresáře sem se díval, ale je to jako hledat jehlu v kupce sena. Do terminálu se má dát jen název nic jiného?
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Ano, jen ten název. Taky jsem našel v Synapticu to, co Vy. Nebo zkuste najít v menu Aplikace zástupce a zjistěte v jeho vlastnostech, přes co se spouští. Případně zaškrtněte položku Spustit v terminálu.
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Extreme TuxRacer SVN Development -- http://www.extremetuxracer.com
(c) 2007 The ETRacer team
(c) 2004-2005 The PPRacer team
(c) 1999-2001 Jasmin F. Patry<jfpatry@sunspirestudios.com>
ETRacer comes with ABSOLUTELY NO WARRANTY. This is free software,
and you are welcome to redistribute it under certain conditions.
See http://www.gnu.org/copyleft/gpl.html for details.
%%% etracer warning: Attempt to bind to Texture unloaded texture: `b-herring_run_icon'
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zkuste přeinstalovat balík extremetuxracer
sudo apt-get remove extremetuxracer
sudo apt-get install extremetuxracer
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Pořád tahle chyba.
%%% etracer warning: Attempt to bind to Texture unloaded texture: `b-herring_run_icon'
Ještě chci říct, že mi to dělalo i u nexuiz.
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Zkusil jste vymazat nastavení v /home? V adresáři .extremetuxracer (nebo nějak podobně).
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Co mám hledat za soubor?
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Adresář co patří k té hře, kde jsou Vaše osobní nastavení.
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Něco takového?
# Tux Racer initialization script
#
# Save data directory
#
set tux_data_dir [pwd]
set tux_terrain_file "none"
#
# Create a settings directory
# Solves segfault bug
#
if {![file isdir "$env(HOME)/.etracer/"]} {
file mkdir $env(HOME)/.etracer
}
#
# Useful subroutines
#
proc tux_goto_data_dir {} {
global tux_data_dir
cd $tux_data_dir
}
proc tux_theme_init {theme} {
global tux_data_dir
global env
set cwd [pwd]
if [file exists "$env(HOME)/.etracer/themes/$theme/courseinit.tcl"] {
cd "$env(HOME)/.etracer/themes/$theme/"
source courseinit.tcl
} else {
cd "$tux_data_dir/courses/themes/"
source "$theme.tcl"
}
source "$tux_data_dir/tux_walk.tcl";
if [file exists "$cwd/trees.rgb"] {
tux_trees "$cwd/trees.rgb"
} elseif [file exists "$cwd/trees.png"] {
tux_trees "$cwd/trees.png"
}
global tux_terrain_file
tux_load_terrain $tux_terrain_file
cd $cwd
}
proc tux_theme_pack_init {type name} {
global tux_data_dir
set cwd [pwd]
cd "$tux_data_dir/courses/themes/$type/$name/";
source "$type.tcl"
cd $cwd
}
proc tux_course_init {} {
tux_theme_init common
}
proc tux_terrain {terrain} {
global tux_terrain_file
set tux_terrain_file [pwd]/$terrain
}
#
# Read course index
#
source courses/course_idx.tcl
#
# Set Up Music
#
# Splash & Start screens
if { [tux_load_music start_screen music/start1-jt.it] } {
tux_bind_music splash_screen start_screen -1
tux_bind_music start_screen start_screen -1
}
# Credits screen
if { [tux_load_music credits_screen music/credits1-cp.it] } {
tux_bind_music credits_screen credits_screen -1
}
# Options screen
if { [tux_load_music options_screen music/options1-jt.it] } {
tux_bind_music options_screen options_screen -1
}
# Music played during race
if { [tux_load_music racing music/race1-jt.it] } {
tux_bind_music intro racing -1
tux_bind_music racing racing -1
tux_bind_music paused racing -1
}
# Game Over screen
if { [tux_load_music game_over music/wonrace1-jt.it] } {
tux_bind_music game_over game_over 1
}
#
# Set Up Sounds
#
# Tree Hit
if { [tux_load_sound tree_hit1 sounds/tux_hit_tree1.wav] } {
tux_bind_sounds tree_hit tree_hit1
}
# Fish Pickup
if { [tux_load_sound fish_pickup_sound_1 sounds/fish_pickup1.wav]&&
[tux_load_sound fish_pickup_sound_2 sounds/fish_pickup2.wav]&&
[tux_load_sound fish_pickup_sound_3 sounds/fish_pickup3.wav] } \
{
tux_bind_sounds item_collect fish_pickup_sound_1 \
fish_pickup_sound_2 \
fish_pickup_sound_3
}
# Snow Sliding
if { [tux_load_sound snow_sound sounds/tux_on_snow1.wav] } {
tux_bind_sounds snow_sound snow_sound
tux_bind_sounds flying_sound snow_sound
}
# Rock Sliding
if { [tux_load_sound rock_sound sounds/tux_on_rock1.wav] } {
tux_bind_sounds rock_sound rock_sound
}
# Ice Sliding
if { [tux_load_sound ice_sound sounds/tux_on_ice1.wav] } {
tux_bind_sounds ice_sound ice_sound
}
# Splash screen
tux_load_texture splash_screen textures/splash.png 0
tux_bind_texture splash_screen splash_screen
tux_load_texture splash_screen_small textures/splash_small.png 0
tux_bind_texture splash_screen_small splash_screen_small
# UI Snow Particle
tux_load_texture ui_snow_particle textures/snowparticles.png 0
tux_bind_texture ui_snow_particle ui_snow_particle
# UI Snow Particle for original Tuxracer
tux_load_texture snow_particle textures/snowparticles.png 0
tux_bind_texture snow_particle snow_particle
# Load truetype fonts
# button label
pp_load_font -binding button_label \
-font fonts/PaperCuts20.ttf \
-size 30
pp_bind_font -binding button_label_hilit \
-font button_label \
-color {1.00 0.89 0.01 1.0}
pp_bind_font -binding loading \
-font button_label_hilit \
-color {1.00 0.89 0.01 1.0}
pp_bind_font -binding button_label_disabled \
-font button_label \
-color { 1.0 1.0 1.0 0.5 }
pp_bind_font -binding menu_label \
-font button_label
# listbox
pp_load_font -binding listbox_item \
-font fonts/PaperCuts20.ttf \
-size 22 \
-color { 1.00 0.89 0.01 1.0 }
pp_bind_font -binding listbox_item_insensitive \
-font listbox_item \
-color { 1.00 0.89 0.01 0.5 }
# race requirements
pp_load_font -binding race_requirements \
-font fonts/PaperCuts20.ttf \
-size 13
pp_bind_font -binding race_requirements_label \
-font race_requirements \
-color { 1.00 0.95 0.01 1.0 }
# heading
pp_load_font -binding heading \
-font fonts/PaperCuts20.ttf \
-size 40 \
-color { 1.00 0.89 0.01 1.0 }
pp_bind_font -binding paused \
-font heading
pp_bind_font -binding race_over \
-font heading
# several stuff
pp_load_font -binding race_description \
-font fonts/PaperCuts20.ttf \
-size 16
pp_bind_font -binding cup_status \
-font race_description \
-color { 1.00 0.89 0.01 1.0 }
pp_load_font -binding race_stats \
-font fonts/PaperCuts20.ttf \
-size 25 \
-color {1.00 0.89 0.01 1.0}
pp_load_font -binding event_and_cup_label \
-font fonts/PaperCuts20.ttf \
-size 22
# credits
pp_load_font -binding credits_text -font fonts/PaperCuts20.ttf -size 20
pp_load_font -binding credits_text_big -font fonts/PaperCuts20.ttf -size 40
pp_load_font -binding credits_text_small -font fonts/PaperCuts20.ttf -size 14
pp_bind_font -binding credits_h1 -font button_label_hilit
pp_bind_font -binding credits_h2 -font credits_text -color {1.00 0.89 0.01 1.0}
pp_bind_font -binding credits_text_big -font credits_text_big -color {1.00 0.89 0.01 1.0}
#we don't be this because hud fonts need to be fast
pp_load_font -binding herring_count -font fonts/PaperCuts20.ttf -size 40 -color {1.00 0.89 0.01 1.0}
pp_load_font -binding herring_count_outline -font fonts/PaperCuts_outline.ttf -size 40 -color {0 0 0 1.0}
pp_load_font -binding fps -font fonts/PaperCuts20.ttf -size 20 -color {1.00 0.89 0.01 1.0}
pp_load_font -binding time_value -font fonts/PaperCuts20.ttf -size 40 -color {1.00 0.89 0.01 1.0}
pp_load_font -binding speed_digits -font fonts/PaperCuts20.ttf -size 40 -color {1.00 0.89 0.01 1.0}
pp_load_font -binding speed_units -font fonts/PaperCuts20.ttf -size 25 -color {1.00 0.89 0.01 1.0}
pp_load_font -binding speed_digits_outline -font fonts/PaperCuts_outline.ttf -size 40 -color {0 0 0 1.0}
pp_load_font -binding speed_units_outline -font fonts/PaperCuts_outline.ttf -size 25 -color {0 0 0 1.0}
# not used
#pp_load_font -binding time_hundredths -font fonts/PaperCuts20.ttf -size 20 -color {1.00 0.89 0.01 1.0}
# HUD
tux_load_texture herring_icon textures/herringicon.png 0
tux_bind_texture herring_icon herring_icon
tux_load_texture time_icon textures/timeicon.png 0
tux_bind_texture time_icon time_icon
tux_load_texture gauge_outline textures/gaugeoutline.png 0
tux_bind_texture gauge_outline gauge_outline
tux_load_texture gauge_energy_mask textures/gaugeenergymask.png 0
tux_bind_texture gauge_energy_mask gauge_energy_mask
tux_load_texture gauge_speed_mask textures/gaugespeedmask.png 0
tux_bind_texture gauge_speed_mask gauge_speed_mask
#Energy und Speedmask für die Demobalken
tux_load_texture energy_mask textures/energymask.png 0
tux_bind_texture energy_mask energy_mask
tux_load_texture speed_mask textures/speedmask.png 0
tux_bind_texture speed_mask speed_mask
tux_load_texture mask_outline textures/mask_outline.png 0
tux_bind_texture mask_outline mask_outline
tux_load_texture mask_outline2 textures/mask_outline2.png 0
tux_bind_texture mask_outline2 mask_outline2
# UI widgets
tux_load_texture listbox_arrows textures/listbox_arrows.png 0
tux_bind_texture listbox_arrows listbox_arrows
tux_bind_texture textarea_arrows listbox_arrows
tux_load_texture mirror_button textures/mirror_button.png 0
tux_bind_texture mirror_button mirror_button
tux_load_texture conditions_button textures/conditions_button.png 0
tux_bind_texture conditions_button conditions_button
tux_load_texture snow_button textures/snow_button.png 0
tux_bind_texture snow_button snow_button
tux_load_texture wind_button textures/wind_button.png 0
tux_bind_texture wind_button wind_button
tux_load_texture checkmark textures/checkmark.png 0
tux_bind_texture checkmark checkmark
# Menu decorations
tux_load_texture menu_bottom_left textures/menu_bottom_left.png 0
tux_bind_texture menu_bottom_left menu_bottom_left
tux_load_texture menu_bottom_right textures/menu_bottom_right.png 0
tux_bind_texture menu_bottom_right menu_bottom_right
tux_load_texture menu_top_left textures/menu_top_left.png 0
tux_bind_texture menu_top_left menu_top_left
tux_load_texture menu_top_right textures/menu_top_right.png 0
tux_bind_texture menu_top_right menu_top_right
tux_load_texture menu_title textures/menu_title.png 0
tux_bind_texture menu_title menu_title
tux_load_texture menu_title_small textures/menu_title_small.png 0
tux_bind_texture menu_title_small menu_title_small
# Tux life icon
tux_load_texture tux_life textures/tuxlife.png 0
tux_bind_texture tux_life tux_life
# Mouse cursor
tux_load_texture mouse_cursor textures/mouse_cursor.png 0
tux_bind_texture mouse_cursor mouse_cursor
#stubs/unused functions
proc tux_course_description {description} {}
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Potom tam je složka se složky:
courses
fonts
music
sounds
textures
translationsA soubory:
etracer_init.tcl
models.tcl
objects.png
terrains.png
tux.tcl
tux_snowboard.tcl
tux_walk.tcl
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Ano, vymažte (nebo přejmenujte) ve Vašem domovském adresáři složku .etracer a potom hru zkuste spustit znovu.
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Nakonec tam byli dvě složky, jedna myslím byla zástupce, protože měla stejný obsah, tak sem ji smazal, a tu originální přejmenoval a při spuštění mi to nahlásilo chybu:
error evalating language-settings file /usr/share/games/extremetuxracer/translations/languages.tcl : falsecouldn't read file "/usr/share/games/extremetuxracer/translations/languages.tcl": no such file or directory
error evalating language file /usr/share/games/extremetuxracer/translations/en_GB.tcl : falsecouldn't read file "/usr/share/games/extremetuxracer/translations/languages.tcl": no such file or directorycouldn't read file "/usr/share/games/extremetuxracer/translations/en_GB.tcl": no such file or directory
error evalating model list file /usr/share/games/extremetuxracer/models.tcl : falsecouldn't read file "/usr/share/games/extremetuxracer/translations/languages.tcl": no such file or directorycouldn't read file "/usr/share/games/extremetuxracer/translations/en_GB.tcl": no such file or directorycouldn't read file "/usr/share/games/extremetuxracer/models.tcl": no such file or directory
*** etracer error: Can't find the ETRacer data directory. Please check the
value of `data_dir' in ~/.etracer/options and set it to the location where you
installed the ETRacer-data files.
Couldn't chdir to /usr/share/games/extremetuxracer (No such file or directory)
Neni spíš něco s grafikou? Jak už sem psal nejde mi i nexuiz a ta grafika co sem četl je problémová.
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Tohle mi vyhodilo při nexuiz:
Nexuiz Linux 08:21:26 Jun 6 2008
Trying to load library... "libz.so.1" - loaded.
Added packfile /usr/share/games/nexuiz/data/data.pk3 (4066 files)
Added packfile /usr/share/games/nexuiz/data/music.pk3 (10 files)
Trying to load library... "libcurl.so.4" - loaded.
Failed to init SDL joystick subsystem:
Trying to load library... "libvorbis.so.0" - loaded.
Trying to load library... "libvorbisfile.so.3" - loaded.
Trying to load library... "libmodplug.so.0" "libmodplug.so" "/usr/games/libmodplug.so.0" "/usr/games/libmodplug.so" - failed.
Trying to load library... "libOffscreenGecko.so" "/usr/games/libOffscreenGecko.so" - failed.
execing quake.rc
execing default.cfg
execing physicsQBR.cfg
execing newhook.cfg
execing weapons.cfg
execing normal.cfg
execing config.cfg
execing config_update.cfg
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Initializing Video Mode: fullscreen 1024x768x32x60hz
Linked against SDL version 1.2.12
Using SDL library version 1.2.12
GL_VENDOR: Tungsten Graphics, Inc
GL_RENDERER: Mesa DRI Intel(R) 965GME/GLE 20061102 x86/MMX/SSE2
GL_VERSION: 1.4 Mesa 7.2
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_separate_stencil GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SUN_multi_draw_arrays
SDL_EXTENSIONS:
0 SDL joystick(s) found:
Trying to load library... "libjpeg.so.62" - loaded.
Trying to load library... "libpng12.so.0" - loaded.
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Shader 'textures/Reaptxt/sun' already defined
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
Wanted audio Specification:
Channels : 2
Format : 0x8010
Frequency : 48000
Samples : 4096
Obtained audio specification:
Channels : 2
Format : 0x8010
Frequency : 48000
Samples : 4096
Sound format: 48000Hz, 2 channels, 16 bits per sample
Found 1 cdrom drives.
No CD in drive 0.
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
Client using an automatically assigned port
Client opened a socket on address local:2
Client opened a socket on address 0.0.0.0:53690
Fake CD track 1 playing...
Shader 'textures/Reaptxt/sun' already defined
Server using port 26000
Server listening on address local:1
Server listening on address 0.0.0.0:26000
Loaded maps/bloodprison.ent
Trying to connect...
"challenge !s<_1rIh&4{" received, sending connect request back to local:1
Got challenge response
"challenge !s<_1rIh&4{" received, sending connect request back to local:1
Got challenge response
Accepted
Connection accepted to local:1
--> client to server keepalive
<-- server to client keepalive
Server: Nexuiz build 08:21:26 Jun 6 2008 (progs 40878 crc)
<===================================>
Blood Prison
CDAudio: Bad track number 0.
Player connected
Player is spectating now
execing maps/bloodprison.cfg
Fake CD track 2 playing...
nexuiz: shader/slang/slang_link.c:185: link_uniform_vars: Assertion `oldSampNum < 8' failed.
Aborted
hp@hp-laptop:~$ /usr/games/nexuiz
Nexuiz Linux 08:21:26 Jun 6 2008
Trying to load library... "libz.so.1" - loaded.
Added packfile /usr/share/games/nexuiz/data/data.pk3 (4066 files)
Added packfile /usr/share/games/nexuiz/data/music.pk3 (10 files)
Trying to load library... "libcurl.so.4" - loaded.
Failed to init SDL joystick subsystem:
Trying to load library... "libvorbis.so.0" - loaded.
Trying to load library... "libvorbisfile.so.3" - loaded.
Trying to load library... "libmodplug.so.0" "libmodplug.so" "/usr/games/libmodplug.so.0" "/usr/games/libmodplug.so" - failed.
Trying to load library... "libOffscreenGecko.so" "/usr/games/libOffscreenGecko.so" - failed.
execing quake.rc
execing default.cfg
execing physicsQBR.cfg
execing newhook.cfg
execing weapons.cfg
execing normal.cfg
execing config.cfg
execing config_update.cfg
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Initializing Video Mode: fullscreen 1024x768x32x60hz
Linked against SDL version 1.2.12
Using SDL library version 1.2.12
GL_VENDOR: Tungsten Graphics, Inc
GL_RENDERER: Mesa DRI Intel(R) 965GME/GLE 20061102 x86/MMX/SSE2
GL_VERSION: 1.4 Mesa 7.2
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_separate_stencil GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SUN_multi_draw_arrays
SDL_EXTENSIONS:
0 SDL joystick(s) found:
Trying to load library... "libjpeg.so.62" - loaded.
Trying to load library... "libpng12.so.0" - loaded.
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Shader 'textures/Reaptxt/sun' already defined
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
Wanted audio Specification:
Channels : 2
Format : 0x8010
Frequency : 48000
Samples : 4096
Obtained audio specification:
Channels : 2
Format : 0x8010
Frequency : 48000
Samples : 4096
Sound format: 48000Hz, 2 channels, 16 bits per sample
Found 1 cdrom drives.
No CD in drive 0.
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
Client using an automatically assigned port
Client opened a socket on address local:2
Client opened a socket on address 0.0.0.0:54312
Fake CD track 1 playing...
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Tak sem zjistil, že mi nefunguje více 3D her, takže to hrama být nemůže, ale dá se nějak vylepšit ta grafická karta? Zase až tak slabá není. Má někdo zkušenosti s touto grafikou a může mi prosím pomoct?