Fórum Ubuntu CZ/SK
Ubuntu pro osobní počítače => Software => Hry a zábava => Téma založeno: Bonzo 31 Května 2009, 13:13:08
-
Hojte..Podařilo se někomu rozjet v ubuntu 8.04 fifu 09? .. všechno jede až na zápasy ;D tam je grafika naprosto nemožná.. mám wine 1.0...
-
Zdravím,
dle tohoto seznamu: http://appdb.winehq.org/objectManager.php?sClass=version&iId=14122&iTestingId=32428 (http://appdb.winehq.org/objectManager.php?sClass=version&iId=14122&iTestingId=32428) by hra měla fungovat s wine verze 1.1.5 a vyšší docela obstojně.
Zkusil bych nainstalovat novější verzi wine.
-
Nainstaloval jsem verzi 1.1.7 ale nic se nezměnilo...tak nevím..zkoušel jsem vypnout i compiz ale taky nic...
-
Spustit Fifu přes terminál a dodat potřebné knihovny podle errorů.
-
Když spustím fifu přes termnál
xtureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
****************Exiting Main Loopfixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
Nevidím žádné errory...
-
A nemáš náhodou grafickou kartu od amdčka (ati)?
Protože, v jednom příspěvku (viz. odkaz výše) se píše toto:
My game installed perfectly fine, no errors. Game started fine as well, but once I got into a game, the graphics of the players were messed up. It isn't playable at all.
Anyone had a similar problem? Or know a fix to the solution?
I've tried running in d3d & openGL.
kUbuntu 8.04 with wine 1.1.8.
video card= ati radeon hd2600pro
Asi budou špatné ovladače :(
-
JJ mám ATi HD 3850 512MB ... ale odpověď tam na to jaksi není...
-
Opravdu žádný nápad?..absolutně si nevím rady
-
zkus PlayonLinux, mě to hodněkrát pomohlo..
-
Nevíte jak fifu odinstalovat?když chcu spustit normálně uninstall tak se nic nestane..chci to přeinstalovat..jenom to normálně smazat si myslím že není dobrý nápad...
-
DirectX jsi instaloval a nastavil náhrady knihoven?
-
Jak mám nainstalovat directX?..všude čtu že přes wine to nelze..a nastování náhrady knihoven?!..to je co?...
-
Buď
http://www.abclinuxu.cz/clanky/multimedia/directx-ve-wine
nebo
http://wiki.ubuntu.cz/Wine-Doors
nebo
http://wiki.winehq.org/winetricks