Fórum Ubuntu CZ/SK
Ubuntu pro osobní počítače => Multimédia => Téma založeno: Remogeus 29 Listopadu 2012, 20:53:03
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Zdravím, víte, jsem fanda do Japonska atd. no a na animaci používám program zvaný MikuMikuDance (zkráceně MMD). Když jsem se to ale pokusil spustit pod Wine, tak mi vyskočilo toto
~/.wine/dosdevices/c:/Program Files/MikuMikuDanceE_v739dot$ wine MikuMikuDance.exe
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e31c,0x00000000), stub!
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:query_init Unhandled query type 0x4.
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping converting.
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping converting.
Nevím co s tím DirectX mám dělat... Pomůžete mi prosím?
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To get the application running:
Install directx9 using winetricks.
Install d3dxof using winetricks.
In file ~/.wine/user.reg change "Software\\Wine\\Direct3D" section to look something like
[Software\\Wine\\Direct3D] 1305663725
"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="disabled"
"VertexShaderMode"="hardware"
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To get the application running:
Install directx9 using winetricks.
Install d3dxof using winetricks.
In file ~/.wine/user.reg change "Software\\Wine\\Direct3D" section to look something like
[Software\\Wine\\Direct3D] 1305663725
"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="disabled"
"VertexShaderMode"="hardware"
tak jsem to nastavoval přes winetricks... jinak bych se neptal (neberte to jako urážku)