Tak jsem zkusil příkaz nvidia-settings -q all a tohle mi to vypsalo :
Attributes for vodni-brouk:0.0:
Attribute 'DigitalVibrance' (vodni-brouk:0.0; display device: CRT-0): 0.
The valid values for 'DigitalVibrance' are in the range 0 - 63
(inclusive).
'DigitalVibrance' is display device specific.
'DigitalVibrance' can use the following target types: X Screen, GPU.
Attribute 'ImageSharpening' (vodni-brouk:0.0; display device: CRT-0): 0.
The valid values for 'ImageSharpening' are in the range 0 - 31
(inclusive).
'ImageSharpening' is display device specific.
'ImageSharpening' can use the following target types: X Screen, GPU.
Attribute 'BusType' (vodni-brouk:0.0): 2.
The valid values for 'BusType' are in the range 0 - 3 (inclusive).
'BusType' is a read-only attribute.
'BusType' can use the following target types: X Screen, GPU.
Attribute 'BusRate' (vodni-brouk:0.0): 16.
The valid values for 'BusRate' are in the range 1 - 16 (inclusive).
'BusRate' is a read-only attribute.
'BusRate' can use the following target types: X Screen, GPU.
Attribute 'VideoRam' (vodni-brouk:0.0): 262144.
'VideoRam' is an integer attribute.
'VideoRam' is a read-only attribute.
'VideoRam' can use the following target types: X Screen, GPU.
Attribute 'Irq' (vodni-brouk:0.0): 16.
'Irq' is an integer attribute.
'Irq' is a read-only attribute.
'Irq' can use the following target types: X Screen, GPU.
Attribute 'OperatingSystem' (vodni-brouk:0.0): 0.
The valid values for 'OperatingSystem' are in the range 0 - 2 (inclusive).
'OperatingSystem' is a read-only attribute.
'OperatingSystem' can use the following target types: X Screen, GPU.
Attribute 'SyncToVBlank' (vodni-brouk:0.0): 0.
'SyncToVBlank' is a boolean attribute; valid values are: 1 (on/true) and 0
(off/false).
'SyncToVBlank' can use the following target types: X Screen.
Attribute 'AllowFlipping' (vodni-brouk:0.0): 1.
'AllowFlipping' is a boolean attribute; valid values are: 1 (on/true) and 0
(off/false).
'AllowFlipping' can use the following target types: X Screen.
Attribute 'LogAniso' (vodni-brouk:0.0): 0.
The valid values for 'LogAniso' are in the range 0 - 4 (inclusive).
'LogAniso' can use the following target types: X Screen.
Attribute 'FSAA' (vodni-brouk:0.0): 0.
Valid values for 'FSAA' are: 0, 1, 2, 5, 6, 7, 8 and 9.
'FSAA' can use the following target types: X Screen.
Attribute 'TextureSharpen' (vodni-brouk:0.0): 0.
'TextureSharpen' is a boolean attribute; valid values are: 1 (on/true) and
0 (off/false).
'TextureSharpen' can use the following target types: X Screen.
Attribute 'TwinView' (vodni-brouk:0.0): 0.
'TwinView' is a boolean attribute; valid values are: 1 (on/true) and 0
(off/false).
'TwinView' is a read-only attribute.
'TwinView' can use the following target types: X Screen.
Attribute 'ConnectedDisplays' (vodni-brouk:0.0): 0x00000001.
'ConnectedDisplays' is a bitmask attribute.
'ConnectedDisplays' is a read-only attribute.
'ConnectedDisplays' can use the following target types: X Screen, GPU.
Attribute 'EnabledDisplays' (vodni-brouk:0.0): 0x00000001.
'EnabledDisplays' is a bitmask attribute.
'EnabledDisplays' is a read-only attribute.
'EnabledDisplays' can use the following target types: X Screen, GPU.
Attribute 'AssociatedDisplays' (vodni-brouk:0.0): 0x00000001.
'AssociatedDisplays' is a bitmask attribute.
'AssociatedDisplays' can use the following target types: X Screen.
Attribute 'Depth30Allowed' (vodni-brouk:0.0): 0.
'Depth30Allowed' is a boolean attribute; valid values are: 1 (on/true) and
0 (off/false).
'Depth30Allowed' is a read-only attribute.
'Depth30Allowed' can use the following target types: X Screen, GPU.
Attribute 'NoScanout' (vodni-brouk:0.0): 0.
'NoScanout' is a boolean attribute; valid values are: 1 (on/true) and 0
(off/false).
'NoScanout' is a read-only attribute.
'NoScanout' can use the following target types: X Screen, GPU.
Attribute 'CursorShadow' (vodni-brouk:0.0): 0.
'CursorShadow' is a boolean attribute; valid values are: 1 (on/true) and 0
(off/false).
'CursorShadow' can use the following target types: X Screen.
Attribute 'CursorShadowXOffset' (vodni-brouk:0.0): 4.
The valid values for 'CursorShadowXOffset' are in the range 0 - 32
(inclusive).
'CursorShadowXOffset' can use the following target types: X Screen.
Attribute 'CursorShadowYOffset' (vodni-brouk:0.0): 2.
The valid values for 'CursorShadowYOffset' are in the range 0 - 32
(inclusive).
'CursorShadowYOffset' can use the following target types: X Screen.
Attribute 'CursorShadowAlpha' (vodni-brouk:0.0): 64.
The valid values for 'CursorShadowAlpha' are in the range 0 - 254
(inclusive).
'CursorShadowAlpha' can use the following target types: X Screen.
Attribute 'CursorShadowRed' (vodni-brouk:0.0): 0.
The valid values for 'CursorShadowRed' are in the range 0 - 255
(inclusive).
'CursorShadowRed' can use the following target types: X Screen.
Attribute 'CursorShadowGreen' (vodni-brouk:0.0): 0.
The valid values for 'CursorShadowGreen' are in the range 0 - 255
(inclusive).
'CursorShadowGreen' can use the following target types: X Screen.
Attribute 'CursorShadowBlue' (vodni-brouk:0.0): 0.
The valid values for 'CursorShadowBlue' are in the range 0 - 255
(inclusive).
'CursorShadowBlue' can use the following target types: X Screen.
Attribute 'FSAAAppControlled' (vodni-brouk:0.0): 1.
'FSAAAppControlled' is a boolean attribute; valid values are: 1 (on/true)
and 0 (off/false).
'FSAAAppControlled' can use the following target types: X Screen.
Attribute 'LogAnisoAppControlled' (vodni-brouk:0.0): 1.
'LogAnisoAppControlled' is a boolean attribute; valid values are: 1
(on/true) and 0 (off/false).
'LogAnisoAppControlled' can use the following target types: X Screen.
Attribute 'RefreshRate' (vodni-brouk:0.0; display device: CRT-0): 60,02 Hz.
'RefreshRate' is an integer attribute.
'RefreshRate' is a read-only attribute.
'RefreshRate' is display device specific.
'RefreshRate' can use the following target types: X Screen, GPU.
Attribute 'RefreshRate3' (vodni-brouk:0.0; display device: CRT-0): 60,020
Hz.
'RefreshRate3' is an integer attribute.
'RefreshRate3' is a read-only attribute.
'RefreshRate3' is display device specific.
'RefreshRate3' can use the following target types: X Screen, GPU.
Attribute 'InitialPixmapPlacement' (vodni-brouk:0.0): 1.
The valid values for 'InitialPixmapPlacement' are in the range 0 - 4
(inclusive).
'InitialPixmapPlacement' can use the following target types: X Screen.
Attribute 'GlyphCache' (vodni-brouk:0.0): 0.
The valid values for 'GlyphCache' are in the range 0 - 1 (inclusive).
'GlyphCache' can use the following target types: X Screen.
Attribute 'DynamicTwinview' (vodni-brouk:0.0): 1.
'DynamicTwinview' is an integer attribute.
'DynamicTwinview' is a read-only attribute.
'DynamicTwinview' can use the following target types: X Screen.
Attribute 'MultiGpuDisplayOwner' (vodni-brouk:0.0): 0.
'MultiGpuDisplayOwner' is an integer attribute.
'MultiGpuDisplayOwner' is a read-only attribute.
'MultiGpuDisplayOwner' can use the following target types: X Screen.
Attribute 'GPUErrors' (vodni-brouk:0.0): 0.
'GPUErrors' is an integer attribute.
'GPUErrors' is a read-only attribute.
'GPUErrors' can use the following target types: X Screen.
Attribute 'GvoSupported' (vodni-brouk:0.0): 0.
'GvoSupported' is a boolean attribute; valid values are: 1 (on/true) and 0
(off/false).
'GvoSupported' is a read-only attribute.
'GvoSupported' can use the following target types: X Screen.
Attribute 'OpenGLImageSettings' (vodni-brouk:0.0): 1.
The valid values for 'OpenGLImageSettings' are in the range 0 - 3
(inclusive).
'OpenGLImageSettings' can use the following target types: X Screen.
Attribute 'XVideoTextureSyncToVBlank' (vodni-brouk:0.0): 1.
The valid values for 'XVideoTextureSyncToVBlank' are in the range 0 - 1
(inclusive).
'XVideoTextureSyncToVBlank' can use the following target types: X Screen.
Attribute 'XVideoBlitterSyncToVBlank' (vodni-brouk:0.0): 0.
The valid values for 'XVideoBlitterSyncToVBlank' are in the range 0 - 1
(inclusive).
'XVideoBlitterSyncToVBlank' can use the following target types: X Screen.
Attribute 'XVideoSyncToDisplay' (vodni-brouk:0.0): 0x00000001.
'XVideoSyncToDisplay' is a bitmask attribute.
'XVideoSyncToDisplay' can use the following target types: X Screen.
Attribute 'GPUOverclockingState' (vodni-brouk:0.0): 0.
The valid values for 'GPUOverclockingState' are in the range 0 - 1
(inclusive).
'GPUOverclockingState' can use the following target types: X Screen, GPU.
Attribute 'GPUCurrentClockFreqs' (vodni-brouk:0.0): 450,501.
'GPUCurrentClockFreqs' is a packed integer attribute.
'GPUCurrentClockFreqs' is a read-only attribute.
'GPUCurrentClockFreqs' can use the following target types: X Screen, GPU.
Attribute 'NvidiaDriverVersion' (vodni-brouk:0.0): 177.80
Attribute 'NvControlVersion' (vodni-brouk:0.0): 1.17
Attribute 'GLXServerVersion' (vodni-brouk:0.0): 1.4
Attribute 'GLXClientVersion' (vodni-brouk:0.0): 1.4
Attribute 'OpenGLVersion' (vodni-brouk:0.0): 2.1.2 NVIDIA 177.80
Attribute 'XRandRVersion' (vodni-brouk:0.0): 1.2
Attribute 'XF86VidModeVersion' (vodni-brouk:0.0): 2.2
Attribute 'XvVersion' (vodni-brouk:0.0): 2.2
Attribute 'GPUCurrentPerfMode' (vodni-brouk:0.0): 1.
'GPUCurrentPerfMode' is an integer attribute.
'GPUCurrentPerfMode' is a read-only attribute.
'GPUCurrentPerfMode' can use the following target types: X Screen, GPU.
Attribute 'GPUCurrentPerfLevel' (vodni-brouk:0.0): 0.
'GPUCurrentPerfLevel' is an integer attribute.
'GPUCurrentPerfLevel' is a read-only attribute.
'GPUCurrentPerfLevel' can use the following target types: X Screen, GPU.
Attribute 'GPUAdaptiveClockState' (vodni-brouk:0.0): 1.
'GPUAdaptiveClockState' is an integer attribute.
'GPUAdaptiveClockState' is a read-only attribute.
'GPUAdaptiveClockState' can use the following target types: X Screen, GPU.
Attribute 'GPUPowerSource' (vodni-brouk:0.0): 0.
'GPUPowerSource' is an integer attribute.
'GPUPowerSource' is a read-only attribute.
'GPUPowerSource' can use the following target types: X Screen, GPU.
Hlavně mě zaráží Attribute 'GPUOverclockingState' (vodni-brouk:0.0): 0.. Znamená to že přetaktování není stále zapnuté nebo že nejde zapnout ? Lze toto změnit nějakým povelem ?
A pak který atribut mi vypíše teplotu ?