Když spustím fifu přes termnál
xtureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
****************Exiting Main Loopfixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
Nevidím žádné errory...