A tady jsou výsledky z mého notebooku:
glmark2
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ironlake Mobile
GL_VERSION: 2.1 Mesa 9.1.3
=======================================================
[build] use-vbo=false: FPS: 313 FrameTime: 3.195 ms
[build] use-vbo=true: FPS: 318 FrameTime: 3.145 ms
[texture] texture-filter=nearest: FPS: 348 FrameTime: 2.874 ms
[texture] texture-filter=linear: FPS: 342 FrameTime: 2.924 ms
[texture] texture-filter=mipmap: FPS: 344 FrameTime: 2.907 ms
[shading] shading=gouraud: FPS: 249 FrameTime: 4.016 ms
[shading] shading=blinn-phong-inf: FPS: 253 FrameTime: 3.953 ms
[shading] shading=phong: FPS: 218 FrameTime: 4.587 ms
[bump] bump-render=high-poly: FPS: 145 FrameTime: 6.897 ms
[bump] bump-render=normals: FPS: 364 FrameTime: 2.747 ms
[bump] bump-render=height: FPS: 338 FrameTime: 2.959 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 195 FrameTime: 5.128 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 78 FrameTime: 12.821 ms
[pulsar] light=false:quads=5:texture=false: FPS: 300 FrameTime: 3.333 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 79 FrameTime: 12.658 ms
[desktop] effect=shadow:windows=4: FPS: 183 FrameTime: 5.464 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 173 FrameTime: 5.780 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 158 FrameTime: 6.329 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 179 FrameTime: 5.587 ms
[ideas] speed=duration: FPS: 249 FrameTime: 4.016 ms
[jellyfish] <default>: FPS: 150 FrameTime: 6.667 ms
[terrain] <default>: FPS: 14 FrameTime: 71.429 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 347 FrameTime: 2.882 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 262 FrameTime: 3.817 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 347 FrameTime: 2.882 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 348 FrameTime: 2.874 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 291 FrameTime: 3.436 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 329 FrameTime: 3.040 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 329 FrameTime: 3.040 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 191 FrameTime: 5.236 ms
=======================================================
glmark2 Score: 247
=======================================================
a nvidia
optirun glmark2
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 310M/PCIe/SSE2
GL_VERSION: 3.3.0 NVIDIA 304.88
=======================================================
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[build] use-vbo=false: FPS: 330 FrameTime: 3.030 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[build] use-vbo=true: FPS: 383 FrameTime: 2.611 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[texture] texture-filter=nearest: FPS: 365 FrameTime: 2.740 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[texture] texture-filter=linear: FPS: 343 FrameTime: 2.915 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[texture] texture-filter=mipmap: FPS: 344 FrameTime: 2.907 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[shading] shading=gouraud: FPS: 328 FrameTime: 3.049 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[shading] shading=blinn-phong-inf: FPS: 326 FrameTime: 3.067 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[shading] shading=phong: FPS: 306 FrameTime: 3.268 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[bump] bump-render=high-poly: FPS: 290 FrameTime: 3.448 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[bump] bump-render=normals: FPS: 351 FrameTime: 2.849 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[bump] bump-render=height: FPS: 345 FrameTime: 2.899 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 293 FrameTime: 3.413 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 254 FrameTime: 3.937 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[pulsar] light=false:quads=5:texture=false: FPS: 333 FrameTime: 3.003 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 154 FrameTime: 6.494 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[desktop] effect=shadow:windows=4: FPS: 213 FrameTime: 4.695 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 241 FrameTime: 4.149 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 191 FrameTime: 5.236 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 227 FrameTime: 4.405 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[ideas] speed=duration: FPS: 241 FrameTime: 4.149 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[jellyfish] <default>: FPS: 222 FrameTime: 4.505 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[terrain] <default>: FPS: 54 FrameTime: 18.519 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 369 FrameTime: 2.710 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 273 FrameTime: 3.663 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 343 FrameTime: 2.915 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[function] fragment-complexity=low:fragment-steps=5: FPS: 337 FrameTime: 2.967 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[function] fragment-complexity=medium:fragment-steps=5: FPS: 278 FrameTime: 3.597 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 338 FrameTime: 2.959 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 340 FrameTime: 2.941 ms
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 305 FrameTime: 3.279 ms
=======================================================
glmark2 Score: 290
=======================================================
Také žádná sláva
Ty ostatní marky, o kterých jste se tu zmínily postupně vyzkouším, ale pro běžné použití mi asi bude vyhovovat glmark2.