BTW: na prastarém desktopu (mint 17.3, glmark2 2012.08, kernel 4.2.0-25-lowlatency i686):
$ glmark2
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glmark2 2012.08
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OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 352.63
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[build] use-vbo=false: FPS: 2888 FrameTime: 0.346 ms
[build] use-vbo=true: FPS: 8061 FrameTime: 0.124 ms
[texture] texture-filter=nearest: FPS: 7563 FrameTime: 0.132 ms
[texture] texture-filter=linear: FPS: 7577 FrameTime: 0.132 ms
[texture] texture-filter=mipmap: FPS: 7771 FrameTime: 0.129 ms
[shading] shading=gouraud: FPS: 6999 FrameTime: 0.143 ms
[shading] shading=blinn-phong-inf: FPS: 6980 FrameTime: 0.143 ms
[shading] shading=phong: FPS: 6411 FrameTime: 0.156 ms
[bump] bump-render=high-poly: FPS: 4329 FrameTime: 0.231 ms
[bump] bump-render=normals: FPS: 8136 FrameTime: 0.123 ms
[bump] bump-render=height: FPS: 7709 FrameTime: 0.130 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 5615 FrameTime: 0.178 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 3425 FrameTime: 0.292 ms
[pulsar] light=false:quads=5:texture=false: FPS: 6851 FrameTime: 0.146 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 2066 FrameTime: 0.484 ms
[desktop] effect=shadow:windows=4: FPS: 2388 FrameTime: 0.419 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 621 FrameTime: 1.610 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 778 FrameTime: 1.285 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 681 FrameTime: 1.468 ms
[ideas] speed=duration: FPS: 4349 FrameTime: 0.230 ms
[jellyfish] <default>: FPS: 4410 FrameTime: 0.227 ms
[terrain] <default>: FPS: 523 FrameTime: 1.912 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 7217 FrameTime: 0.139 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 5573 FrameTime: 0.179 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 6990 FrameTime: 0.143 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 7135 FrameTime: 0.140 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 6213 FrameTime: 0.161 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 7124 FrameTime: 0.140 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 7162 FrameTime: 0.140 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 6563 FrameTime: 0.152 ms
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glmark2 Score: 5336
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