StepMania CVS 4.0 CVS
Log starting 2007-08-13 16:29:33
Loading window: gtk
OS: Linux ver 020620
Crash backtrace component: x86 custom backtrace
Crash lookup component: dladdr
Crash demangle component: cxa_demangle
Runtime library: glibc 2.5
Threads library: NPTL 2.5
libavcodec: 0x330b00 (3345152)
TLS is available
ALSA: Advanced Linux Sound Architecture Driver Version 1.0.14rc1 (Tue Jan 09 09:56:17 2007 UTC).
ALSA Driver: 0: HDA NVidia [NVidia], device 0: AD198x Analog [AD198x Analog], 0/1 subdevices avail
ALSA Driver: 0: HDA NVidia [NVidia], device 1: AD198x Digital [AD198x Digital], 1/1 subdevices avail
Couldn't load driver ALSA-sw: dsnd_pcm_open(hw:0): Device or resource busy
Couldn't load driver OSS: RageSoundDriver_OSS: Couldn't open /dev/dsp: Device or resource busy
Sound driver: Null
Lights driver: SystemMessage
Lights driver: Export
/////////////////////////////////////////
WARNING: Error opening "/sys/block/sdd/device/../idVendor": No such file or directory
/////////////////////////////////////////
############# Různé warningy po sebou. Je jich hodně, tak je tu ani nebudu psát.
(stepmania4:30069): Gtk-CRITICAL **: gtk_style_detach: assertion `style->attach_count > 0' failed
Video renderers: 'opengl'
Display: :0.0 (screen 0)
Direct rendering: no
X server vendor: The X.Org Foundation [7.2.0.0]
Server GLX vendor: NVIDIA Corporation [1.4]
Client GLX vendor: NVIDIA Corporation [1.4]
OpenGL shading language: 1.20 NVIDIA via Cg compiler
Paletted textures disabled: GL_EXT_paletted_texture missing.
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce 7600 GT/PCI/SSE2/3DNOW!
OGL Version: 2.1.0 NVIDIA 96.31
OGL Max texture size: 4096
OGL Texture units: 4
GLU Version: 1.3
OGL Extensions:
GL_ARB: color_buffer_float, depth_texture, draw_buffers, fragment_program, fragment_program_shadow,
fragment_shader, half_float_pixel, imaging, multisample, multitexture, occlusion_query, pixel_buffer_object,
point_parameters, point_sprite, shader_objects, shading_language_100, shadow, texture_border_clamp,
texture_compression, texture_cube_map, texture_env_add, texture_env_combine, texture_env_dot3, texture_float,
texture_mirrored_repeat, texture_non_power_of_two, texture_rectangle, transpose_matrix, vertex_buffer_object,
vertex_program, vertex_shader, window_pos
GL_ATI: draw_buffers, texture_float, texture_mirror_once
GL_EXT: Cg_shader, abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax,
blend_subtract, compiled_vertex_array, depth_bounds_test, draw_range_elements, fog_coord, framebuffer_object,
gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_pixels, pixel_buffer_object,
point_parameters, rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_two_side,
stencil_wrap, texture3D, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_lod, texture_lod_bias,
texture_mirror_clamp, texture_object, texture_sRGB, timer_query, vertex_array
GL_HP_occlusion_test
GL_IBM: rasterpos_clip, texture_mirrored_repeat
GL_KTX_buffer_region
GL_NVX_conditional_render
GL_NV: blend_square, copy_depth_to_color, depth_clamp, fence, float_buffer, fog_distance, fragment_program,
fragment_program2, fragment_program_option, half_float, light_max_exponent, multisample_filter_hint,
occlusion_query, packed_depth_stencil, pixel_data_range, point_sprite, primitive_restart, register_combiners,
register_combiners2, texgen_reflection, texture_compression_vtc, texture_env_combine4, texture_expand_normal,
texture_rectangle, texture_shader, texture_shader2, texture_shader3, vertex_array_range, vertex_array_range2,
vertex_program, vertex_program1_1, vertex_program2, vertex_program2_option, vertex_program3
GL_S3_s3tc
GL_SGIS: generate_mipmap, texture_lod
GL_SGIX: depth_texture, shadow
GL_SUN_slice_accum
OpenGL Windowed 800x600 16 color 16 texture 56Hz Vsync SmoothLines
mount: /dev/fd0 není platným blokovým zařízením
/////////////////////////////////////////
WARNING: failed to execute 'mount /dev/fd0' with error 8192.
/////////////////////////////////////////
Mixing 4271.562271 ahead in 9828 Mix() calls
Mixing underruns: 1
Players joined: P1
Language: en
Current renderer: OpenGL
Theme: default