Zcela funkční Another World 1.1a v rozlišení 1280x1024 na 64-bit GG 7.10 s Nvidia GeForce 7300 GT, Cedega 6.0.3 (nechci kupovat zajíce v pytli).
Zaznamenal jsem zatím jen jediný náhodný zátuh během hry.
.../c_drive/Program Files/Another World/AnotherWorld.ini:
[Display]
Width = 1280 ; Video mode (w+8)
Height = 1024 ; (h+32)
Bits = 32
RefreshRate = 60 ; hz
Device = Direct3D HAL
Window = 0 ; Window mode; 0 => Fullscreen
MipFilter = 2 ; 0: none; 1: neareast; 2: trilinear
AnisotropyLevel = 0
Specular = 1 ; Specular light On/Off
VSync = 1
MultiSample = 1
AW_W = -1
AW_H = -1
[Game]
SpeedBoost = 1.2
GameSlot = 19
Help = 1
SaveSlotA = 418879
SaveSlotB = 0
UseDeluxe = 1
Mouse = 1.5
MouseFilter = 0
Profile = Default
ProfileStartUp = 0
DrawFps = 0
Language =English
HiresWavScale = 2.218
[3dEngine]
1stTime = 0
BoostFps = 1
DevMode = 0
T&L = 1 ; 0->dx6 engine; 1->dx7; 2->dx8
HwSupport = 2 ; 0->software T&L; 1->mixed; 2->hardware
MultiPass = 0 ; allow MultiPass when single pass is not possible
DoNotClip = 0 ; intern flag; optim test
Textures32bits = 1 ; -1: auto choose; 0: 16b; 1: 32b
BackBufLockable = 1
[SpecialFx]
Mirror = 0
Water = 0
[Keys1]
; Keys names for >>> FRENCH <<< keyboard
; ";", ":", "-", "+", "[", "]"
; "Tild", "*", "!", "m", "%%"
; "Enter", "Space"
; "CapsLock", "Tab", "LeftWin", "RightWin", "LeftAlt", "RightAlt",
; "Up", "Down", "Left", "Right" ===> Arrow Keys
; "RControl", "LControl", "LShift", "RShift",
; "Pad0", "Pad1", "Pad2", "Pad3", "Pad4" \\
; "Pad5", "Pad6", "Pad7", "Pad8", "Pad9", "Pad/" || ==> Pad Keys
; "Pad*", "Pad-", "Pad+", "Pad.", "PadEnter" //
Up = Up
Down = Down
Left = Left
Right = Right
Button1 = LControl
Button2 = LShift
Menu = Enter
[Joy1]
; Button
; AnalogAxeNeg
; AnalogAxePos
; Hat => Left, Right, Up, Down
LeftValue = None
RightValue = None
Up = 0
Down = 0
Left = 0
Right = 0
Button1 = 0
Button2 = 0
Menu = 0
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None
DownNum = 1
DownType = AnalogAxePos
LeftNum = 0
LeftType = AnalogAxeNeg
RightNum = 0
RightType = AnalogAxePos
Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
MenuNum = 2
MenuType = Button
[Controller] ; 0 = Mouse; 1 = Keyb1; 2 = K2; 3 = Joy1; 4 = J2
Player1 = 1
JoyDeadZone = 0.25
DxJoyDeadZone = 25
[Sound]
SoundOn = 1
MusicOn = 1
MusicPath = Music
MusicVolume = 0.65625 ; from 0 to 1.0
FxVolume = 0.875 ; from 0 to 1.0
Frequency = 22050
NbBits = 16
Path = Sound
PanChange = -1
[Menu]
Adv = 0
InGame = 0
InfoK = 1
MinLoadTime = 3